There are three kinds of developers, the kind that thinks debugging is for wusses, the kind that thinks graphical debugging is for wusses and finally there are productive developers ;)
For Mac :
* create your project with all your source code
* compile your project with debugging support, use the -ggdb compile option, it provides more information than -g
* Run your app
* Start xcode, open your project, click 'Run' , attach to process, choose your *band
* At this point you are debugging your game, click continue to keep playing and start putting breakpoints where you have problems
Observations:
* Sometimes the process is finicky, keep trying ;)
* Sometimes breakpoint de-activate themselves, when clicking a breakpoint, it should turn dark blue, not light blue or orange.
Cheers,
T.
No comments:
Post a Comment