So, I finally got fed up with the Planar Magic, which really didnt fit too well for me, and I modified it to Tarot Magic, mostly renaming spells and changing them to fit the new descriptions.
First 2 books :
   /*Tarot*/
   {
   { 1, 1, 50, 3,      "Shift",                    "Teleports you to a random nearby location.",},
   { 3, 3, 50, 4,      "The Challenge",             "Harms a nearby monster with psychic energy.",},
   { 5, 5, 75, 8,      "Hopes & Fears",            "Invokes a random (but usually beneficial) effect from a Tarot card.",},
   { 6, 6, 80, 8,      "Restack",                     "Resets the depth that you will go to with Recall.",},
   { 7, 7, 40, 4,      "Fool's Journey",           "Teleports you to a random location on the level.",},
   { 9, 9, 60, 6,      "Sleight of Hand "          "Teleports you to a nearby location that you specify.",},
   { 14, 12, 60, 6,    "The High Priestess",       "Gives you temporary ESP.",},
   { 17, 15, 60, 5,    "The Chariot",              "Teleports a creature to a random place on the level.",},
     
   { 20, 20, 80, 8,    "The Wheel of Fortune",     "Teleports a nearby object to your hand.",},
   { 23, 5,  50, 5,    "Temperance",               "(nature)Gives you a temporary resistance to cold, fire and electricity.",},
   { 28, 24, 60, 8,    "King of Swords",           "Creates a magical beast to serve you.",},
   { 30, 10, 80, 40,   "The Lover",                "Makes a nearby human friendly.",},
   { 33, 28, 80, 12,   "Elements of The Minchiate","Summons a fire elemental to help you",},
   { 35, 30, 70, 10,   "The Hermit",               "Teleports you off the level you are on, onto either the one above or the one below.",},
   { 40, 35, 80, 15,   "Search for the Self",      "Teleports you back to the town, or - if you are in the town - down to the deepest dungeon level that you have yet visited.",},
   { 42, 40, 70, 12,   "Shuffle",                  "Teleports all nearby monsters to elsewhere on the level.",},
Tuesday, November 28, 2006
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